Changelog for PocketSNES 1.01.14 Changes since 1.01.01 --------------------- * Separated drawing routines to a separate thread to improve speed. * Fixed bug where frame skip setting was not properly saved between program sessions and was always reset to 5 whenever a game was run. * Did some Snes9x code cleanup to reduce program size. * Optimized the drawing routines for iPaq 38xx landscape mode to be much faster. * Applied some general optimizations to the other drawing routines for portrait mode, landscape, and stretch mode for all devices. * Changed some Snes9x settings to allow for greater speed, especially when running without sound enabled. NOTE: One of the optimization options was to set the CPU execution to 85%. This MAY make some games no longer function. This setting will be made user-settable in the near future. NOTE: Landscape mode currently flipped for iPaq 38xx devices for speed reasons. Currently being investigated for a possible best-solution. Changes since 1.01-38xx ----------------------- * Added a PDA autodetect mechanism so that it will run on any Pocket PC, including the iPaq 38xx series. Changes since 1.01 (official) ---------------------------------- * Applied the iPaq 38xx GAPI fix so that the emulator will run properly on the new line of iPaq Pocket PC's * Changed compiler optimization options to increase speed. NOTE:This version will run ONLY on the iPaq 38xx series of devices. -Scott Ramsby http://www.bytecave.net/paqpark/ sramsby@u.washington.edu